Sunday, May 12, 2013

Free Stuff!

Almost forgot i had this thing! Well a lot has changed in 2013 and change is something we must embrace because it happens without our consent. As bruce lee once put it " bee like wa taah my friend" Adapt to the obstacles life brings your way and learn from each one. You are a student of life so get comfortable.
Alright well I made this post to share some of my tools as when  digi sculpting.

 Fist thing i wanted to share is my putty material which is a modified dynaWax material with adjusted environment color, spec, diffuse, and back scatter depth. I have tweaked this one over the months trying to get a good balance for convex and concave surface form and cavity read. Make sure you load the default DynaWax first before using this https://www.dropbox.com/s/09qwkvd5dro17b0/RB_putty.ZMT It has worked wonders for me in the past.

The next thing i wanted to share is my custom UI https://www.dropbox.com/s/wm0qtze40nipocn/RB_UI.cfg which is actually pretty simple in its set up but more focused on my primary sculpting tools and  being able to have easy access button for controlling the light direction, shadow depth and camera focal length as well as back ground gradient and color. Have fun with these and ill have more stuff to share real soon!

Monday, December 17, 2012

Closing of a year.

well the year is coming to an end and 2012 has definitely  been a year of growth reward and new beginnings, with one of the biggest additions being the arrival of my son and now him celebrating his first birthday ^^! Everyday im with him is a reward and epiphany as to life's true meanings.

Well I also recently finished up a personal project which simply started off as a random sketch http://imageshack.us/a/img267/7552/starrecovered.jpg but as with most of my perso nal works tend to evolve as im making it up. Well i decided to take this one a bit further and try out a new work flow approach.

 All the rendering was done in maya and mental ray, with all the sculpting being created in zbrush. the post refinement was done in photoshop cs6. I know people are wondering and have asked me whats up with all the phallic imagery with this guy and my response to that question is why not?

 Art needs not to explain itself, but you will often find hints of cauterization with in gender and sexual nature in alot of my recent works simply because its vast subject for exploration and expression. Aside from that the intent of this concept was to reflect a dark offsetting masculinity that intimidates and entertains the imagination of the viewer. well aside from all that i had fun and im glad to be finished with the project. Alright ill see you in 2013.



 

Starr from robert brown on Vimeo.

Friday, November 9, 2012

so here is some new stuff im curently working on. Almost done with the modeling of this guy and then its on to the texturing a rendering.here is the original sketch concept that got it all started http://imageshack.us/a/img267/7552/starrecovered.jpg

Tuesday, July 31, 2012

Form Frequency

So i had few people asking me what I mean when I say "form frequency" so i decided to put together these notes to hopefully add more clarity to the term as well as how to better analyze and implements the subtleties of plane change in your subjects. You can grab the high rez version here http://imageshack.us/f/593/fornfrequency.jpg/http://conceptart.org/forums/showthread.php?246472-Form-frequency-and-assessment&highlight=

Monday, March 5, 2012

Joined the creaturespot blog

Recently joined the creature spot blog. So make sure you head on over to check out more of my works as well as all the other awsome works and artist on the site. http://www.creaturespot.com/main/author/robertb

Friday, March 2, 2012

Hello 2012!




yeah yeah yeah I know Im late... lol. Well so much has been going on in my life that i have unfortunately in result neglected to update this blog. Well lets see where to start first. Well my little boy is almost 15 pounds now at only 3 months. He is as strong as an ox and get compliments every where we take him on how handsome he is lol. The nurses rush in to see him during his visits and almost seem to melt around him. Im really looking forward to when he can start crawling and walking lol although I know I might regret saying that later. Alright so other things..well i have been very busy with freelance and just finished up some client work with a small gaming studio by the name of Redcell. Im also booked to start some new work immediately with another gaming studio for browser based content. Also went and picked up the new Samsung 7 tablet pc ^_^ for the next round of freelancing. Loving it so far and ill be sure to post the work i make with it. Something tells me once i get really comphy with it I wont be using my mac book pro much. Alright well until the next update ill catch you guys later.

Friday, November 18, 2011

Onion Tummy





Well its late Nov and me and my wife are now playing the waiting game for our new baby boy. Were hoping he will be here late after thanks giving but we were told Dec 5th would be is actual do date. Good news is were prepared and ready.So the new Zbrush R2 has been out for well over 3 months now and I have to say they have really added some amazing new content. Dynamesh in particular is a dream come true and will definatly be a permanent addition with in my work flow. Its been well over a year since I have sculpted anything so i decided to work on something playful and silly from one of my old sketches. I still have more to do with this guy and ill be uploading some turn tables soon as i finish with him, but i thought i would share some test renders.